App needed to play
Published by: Bezier Games
# of Players: 4 to 10
Werewords is a deduction game of few components. The main component needed for the game is the app that is available on phones and tablets. The app is very easy to use and provides everything from set-up to the word and timer. Werewords comes with a variety of word lists and an option to create your own lists. I like the idea of being able to come up with a huge list based on a topic that works well with your group. Superheroes....anyone? Besides the app, the game comes with role tiles that provide you your role. The other component is a bunch of yes, no and maybe tokens that the Mayor will use as the answer. The rule book is small, but provides everything you need to know. This is a game designed to be a deduction game that can be played at a game night player count. While there is nothing flashy about the components, they do a great job at what they need to do and provide for an easy experience.
Werewords has players take the role of various people in a village. Some will be regular villagers that will be asking the Mayor to find out the secret word. 1 or 2 people will be a werewolf trying to lead people away from the secret word, but not be obvious that they will be able to pick you out at the end of the game. The Mayor will know the secret word, but will not be able to speak it. The Mayor will also get a second role tile that could be werewolf, villager, Seer, Beholder, or Minion. The Seer knows the word and will help guide the villagers to the secret word, but they can not be obvious because the werewolf can win by naming the Seer after someone correctly guesses the secret word. The Beholder and Minion roles are for larger player counts and will know the Seer (Beholder) and werewolf (Minion). They will use their role to help the Seer or werewolf in completing their objective.
Werewords will have you start the game by entering the player count in the app. This will show you what role tiles to add to the game and then blindly hand them out to the players. One tile will be left, that will be given to the person who reveals they are the Mayor. After everyone has their roles, the app will instruct everyone to close their eyes. The app will then tell the Mayor to open his eyes and select his secret role (the other role tile). The app will then reveal a magic word to him and then tell that player to close their eyes. The app will then tell the Seer to open their eyes and view the secret word and then close them. Finally the app will direct the werewolf to open their eyes and view the secret word and close their eyes. After that, the app will tell everyone to open their eyes and start the timer for the day phase. The day phase is where the villagers will ask yes or no questions to the Mayor. Anyone can ask a question during this time. The Mayor will answer the question by giving the player a token with either yes, no or maybe as the answer to their question. If a player guesses the secret word before time runs out, the werewolf will reveal themselves and will try to guess who the Seer is. If they fail at guessing the Seer, the village wins. If they correctly pick the Seer, the werewolf team wins. I say werewolf team because at a higher player count there will be a second werewolf. If the word is not guessed by the end of the day phase timer, a one minute discussion will be had by the whole group on who they think the werewolf is. After 1 minute, everyone will point to someone. The player with the most people pointing at them reveals their role tile. If they are the werewolf, the villagers win. Otherwise the werewolves win.
Werewords was interesting take on a game like 20 questions. Going into playing this for the first time I did not think I would enjoy this game. I was surprised that I enjoyed Werewords and wanted to play it a second time right away. This is a fun deduction game that takes only 15 minutes to play. This is perfect for the start or end of a game night. The words can be tough depending on the groups experience together and also on their general knowledge. This changed when you were allowed to add custom lists that you can cater to your group. This took Werewords a step above other social games that do not add that type of variety and customization. This is not a game you plan your whole gaming convention or game night around, but works as a good side game to the night. Werewords may be a good way to introduce new ones to Ultimate Werewolf and social deduction type games. While nothing stands out as amazing, it is a very solid game for the size and amount of time needed to play. I would recommend this to anyone who enjoys deduction games or word games. This is great for people who want a Werewolf type experience, but at a much smaller scale. This will be staying in my collection for some end of the game night fun.
+Easy to learn and teach
+App guides you through set-up and the game
+Custom word lists
+Deduction game at a smaller player count
+Quick game time
-Not the epic feel of Ultimate Werewolf
-Some will not enjoy word games
-Luck of word and guessing the player is possible