Published by: Cool Mini or Not
# of Players: 1 to 6
NOTE: Review was performed using the rules that came with the game and the February 2016 Rules Addendum & FAQ
Cool Mini or Not has really become experienced in the art of miniatures and B-Sieged does not disappoint in that respect. The minis are very solid and extremely detailed. If you enjoy painting minis, B-Sieged will provide you hours of painting fun. Besides the beautiful minis, everything else is your standard cardboard tokens and cards. The board is divided into 5 sections. The sections that are not the Citadel are double-sided and have increased spawn points in case you want to make the game more difficult. The art on everything is very colorful and well done. The rule book for B-Sieged is very detailed but requires you to flip back and forth in the book to follow the rules. I found the rule layout made learning and teaching the game difficult. Trying to find an answer in the rule book can have you searching multiple locations to get the complete answer. Cool Mini or Not has released a FAQ and rules addendum that helps understand some parts of the game, but it was not a rule book I enjoyed going through.
B-Sieged is a co-op game that has players fighting back waves of minions while you send out your messenger and await his return. There are four phases to B-Sieged. During the first phase, you will advance the round tracker, discard the current event card and put out a new event card. Event cards will have an effect during that round that could be beneficial such as getting a divine grace tokens(adds 1 to a die roll) or something harmful like losing all but 1 food for each character. After resolving the event, you will move the messenger to the next space if possible. If there is a monster in the space the messenger needs to move into, he will stay in his current location. Once the messenger makes it past the 3 zones, you will draw a random compass card that will tell you which location the messenger will return from. Yep the messenger may not go for the route that you already cleared for him. Should have hired a better messenger service. Anyways... after you resolve the messenger's movement it is time for enemy spawning. Each direction will have 1 or 2 spawn points that you will roll a die to see what type of monster comes out. The type and how many are placed is decided by 3 cards that were drawn from the enemy deck and placed in that location. You could have anywhere from 1 to 7 incoming enemies from one die roll. You will roll the die for each spawn point and place all the corresponding monsters in zone 3. If you run out of a type of monster miniature, then you will spawn the rest as a different monster. Nope, no luck for you in getting less enemies. Also if this happens a disruption occurs and depending on the difficulty you have set your game at, the huge Avatar enemy will come onto the board. This can also happen if you roll the same letter 3 times in a row, which can happen more than you think since there are only 3 letters on the die. Luckily the Avatar is one time only event and can not come back with vengeance.
B-Sieged is quite the epic castle defense game. Even with the rules addendum and variable difficulties, B-Sieged is extremely hard. Ever play after a round or two our group felt we had no chance of winning. This game is very punishing you and does not let up. There is also a lot of randomness in each game. The enemy cards you draw for each season could be easy or extremely difficult. If you get multiple heavy enemies that attack long range early, it is very hard to counter. The game has so many shops and leveling up but I don't think you ever have the time to perform any of them because you have to keep back 4 directions of monsters. Even when you attack, it is up to the luck of the die roll. Yes there are methods of modifying the dice, but those also require actions to hopefully get. The catapult is necessary to keep back the heavier monsters but even then die rolls can make your action useless. When you have only 3 actions per hero, that is devastating. If you like an extreme challenge then this is the game for you and your friends. The game does come with great minis and a ton of them, but the big Avatar monster is a cardboard cutout. You can buy a Avatar mini that is sold separately. Finding a storage solution for this game is very tough as everything fits very tight before you open it up for the first time. I enjoyed the concept of B-Sieged and the minis, but the difficulty and large amount of randomness disappointed me. I think there is a great game in this box, I just don't think it is with the current rules. I would only recommend this game to those who love painting minis, fans of castle defense games or extremely hard co-op games.
+ Beautiful Minis that are very detailed
+ Challenging castle defense game that can play up to 6
- Rule book feels disorganized
- Extremely difficult to almost impossible
- Avatar monster is a cardboard cutout
- Very random