3 to 5 players
Published by: Libellud and Asmodee
Lords of Xidit is a game where players simultaneously "program" movement/actions. The game features an elimination based system that has players scoring in a certain category and the lowest player is out and then move on to the next category. You keep doing this till you have your winner. What attracted me to Lords of Xidit originally was that it took place in the Seasons universe. Other than the art there was not much comparison. The mechanics in the game worked but just were not appealing to me and the game felt like it dragged on. I would play it again but it is not a game I would ask to play.
3 to 5 players
Published by: Queen Games
Lost Legends is a push your luck, card drafting, dungeon crawl game. Yep that is a lot, but it works very smoothly. Players will draft and purchase cards to make their character stronger at the start of the game and in between rounds. You are competing against your fellow adventurers in slaying the most monsters. The game does suffer from luck of drawing the right monster cards and getting the right equipment, but was still an enjoyable challenge. Sadly, Lost Legends seems to have faded out of existence and currently no expansions are announced. This game will get old as you see almost every card each game. I still enjoy playing it and hold out hope that Queen games will release an expansion. How else is it supposed to get a big box edition? I love the look of despair on my friend's face when he gets a monster he just barely can not defeat.
1 to 6 players
Published by: Stonemaier Games
Viticulture is a worker placement game that has players managing their vineyards. Players have to make decisions from when to wake up your workers, what grapes to plant, and what wine to make. The mechanics work so smoothly and give a feeling of managing your vineyard. Stonemaier Games does great kickstarters, and Viticulture takes it to a new level for component quality. I should note that I also own the Tuscany expansion that upgrades the money. Everything feels like you are in the Italian wine country. This may be my new favorite worker placement game. Each turn you felt like you were accomplishing something compared to other worker placements that sometimes feel like I am fighting against the system. I highly recommend this to anyone that enjoy Euro style games. I look forward to playing it more with added features of the Tuscany expansion. One minor complaint is that there are now 3 editions of Viticulture that have been produced. (1st, 2nd, and Essentials) As a consumer I would be confused which to buy and what is different in each one. Do I need a certain Tuscany expansion for each edition? I understand that you want to put out the best product, but be careful not to confuse consumers. Either way I still recommend picking it up, you will enjoy it.
2 to 6 players
Published by: AEG and Pegasus Spiele
Why First? is a card game that has players competing to be second in the race and in final scoring. Each race consists of 5 cards that in rounds will be used on players including yourself. The card will move the chosen player back or forward on the race track. After the 5 cards have been played the player who is in second scores points based on his position on the track. Congrats you got second, but now your in first for end game scoring when you need to be in second. That is when your brain starts to hurt. We are so used to trying to be first that it is extremely hard to try and be second. More players equals more chaos. I have seen games ending where they needed to move a specific number of spaces and some how pull it off while remaining in second. For a light, fun game, Why First? will rack your brain trying to be second. You will laugh, argue and feel picked on by other players, but sometimes that is what makes a fun game. I originally played this at GenCon 2015 and was so surprised by how much I enjoyed it that I made sure to get a copy. Do not blow off this game as I think it will surprise you with enjoyment.
2 to 5 players
Published by: Z-Man Games
I have played a ton of the original Carcassonne. When I saw they were releasing these around the world series of Carcassonne, I was very interested. By the time I got to play South Seas I was a little burnt out on the original so I was hoping this would be breathe some fresh air. In South Seas players are trying to claim goods instead of castles, farms and roads. Players also must ship these goods to traders to exchange for points. While I felt that South Seas was different than Carcassonne, I felt left out some of the fun of it. I enjoy fighting over castles and huge farm lands. In South Sea I did not feel that same competition. I would recommend picking up an expansion for the original over picking up South Seas. I do not think I would play this again.