Published by: Artana Games
# of Players: 2 to 4
On Kickstarter till: November 18th 2016
Kickstarter Link: www.kickstarter.com/projects/artana/einstein
I can only briefly talk about Einstein's components due to not seeing a finalized version. The flavor text that talks about Einstein on each card is a great touch and a great way to learn more about him and science. The rules are done in comic book form and work great with what is a heavy visual game. The rule book is not overwhelming and takes a few minutes to read through and fully comprehend. The tile pieces can be a little too busy for my taste but when looking at the big idea (center with all played tiles) it really looks like a chalkboard that Einstein was working on. The theme is really well done in the given components and add a level to this abstract strategy game.
Einstein is an abstract strategy game about placing idea tiles into the big idea (middle of the table) and completing inspiration and theory cards to earn prestige points. Each player will select an Einstein card depicting him at various points during his life. The person who picked young Einstein will sit down and players will sit according to time period their Einstein is from youngest to oldest. Each player will have idea tiles in their player color and inspiration cards. The major theory deck will be shuffled and dealt 3 cards to the middle of the table for players to try and complete. During a players turn they will add two idea tiles to the big idea in the middle of the table. The first player will place the first two tiles to the big idea and players will add on from those tiles. The only requirements for tiles is that they must lay flat and match at least one side of another tile. Matching tiles are tiles that have a line that is connected from the side of both tiles. During your turn you may complete as many inspiration and major theory cards as possible while following the rule that the you just placed was the last piece needed to complete the objective.
Players earn prestige points in 3 ways. Players can earn points by completing inspiration cards. To complete an inspiration card you must place a tile then match the exact shape on the card. Players can also earn points on their turn from completing major theory cards. These are the 3 cards in the middle that are available to all players. To complete a major theory a player must meet the requirement stated on the card. For example a card may require you to connect 4 or more tiles with the same idea type together. Again this must be completed by you placing a tile to finish the tile, you can not complete something that was already finished without adding to it. The last way to earn prestige is when another player completes one of their inspiration cards and one or more of your tiles are involved. You will earn a point per tile that was used to complete their inspiration card. After a player can no longer draw inspiration cards, the major theory deck has been depleted or a player is left with only 2 types of idea tiles, the game is over after everyone has finished the current round. Players will total up points earn from inspiration and theory cards, plus any prestige tokens. The player with the most prestige wins the game.
Einstein brings puzzle and extreme boggle into a fun, quick, abstract strategy game. I think Einstein himself would love the game. Einstein is easy to teach and learn. The comic book instructions was a great way to explain the rules of this game. I would not recommend those type of instructions for most types of games, but due to the high amount of visualization this game needs for explaining, it works perfectly. Towards the end of the game the tiles can tend to blur into a big mess when you are trying to find shapes and matching pieces. I love the flavor text on each card providing interesting facts about Albert Einstein and science. If you are in high school or have a young adult in high school, this game is probably worth buying on the learning opportunity alone. I wish I had it when I was in high school. As someone who plays a lot of games, I can see this getting old with time, but if you are newer to the hobby or play with family, this will be a great addition. I hope to get my finalized copy to add to my collection to play with family. If you love puzzles or games that stress the visual side of the brain, you will want this game. Once again Artana Games brings history/science into gaming and makes it interesting and easy to learn.
+Flavor text provides a great learning opportunity
+Great introduction to abstract strategy/puzzle type games
+Comic book instructions work great for this game
+Theme is shown throughout the whole game
-The big idea can start to look like a blur towards the end of the game
-Seasoned gamers may want more depth