Published by: Splotter Spellen
# of Players: 2 to 5
Food Chain Magnate is on the higher end of game pricing. Due to that price many will expect extraordinary components. Food Chain Magnate has decent components that give the feel of 1950s restaurants. The game comes with a ton of cards that are of a very sturdy card stock. The currency uses paper currency that is reminiscent of Monopoly money. The map is formed by thick cardboard tiles to allow for a different map each game. Map tiles are so plain that they almost look like they were prototypes and not finished. The food comes in burger and pizza shapes as well as drinks in various colors representing beer, soda, and lemonade. Player aids that you will use a lot, come shaped as a menu. This was a great touch that worked well with the game. The art is very plain and looks like clip art. The plus side of that is that you will not be distracted while planning your next turn. The rule book is organized great and explains everything. I understood how to play this game after one reading and felt I could teach others. Food Chain Magnate comes with components that for the majority are great quality. The art and paper money are the weakest part of the game.
Food Chain Magnate is a game that has players recruiting and training people for the food chain and trying to get people to buy your food. Food Chain Magnate is really two games in one. In one game you are creating a corporate structure and managing production. The second game is managing the game board. Based on the location of your restaurant and marketing that is available, you must find a way to influence the houses in town to go to your location instead of your opponents. You can not ignore one game from the other or you will not be successful. Food Chain Magnate is a game that you need to be flexible with your strategy and vicious to your opponents.
When I first heard about Food Chain Magnate, I was intimidated by everyone saying it is for hardcore gamers and high on difficulty. Do not be intimidated by what people have said or wrote. Food Chain Magnate was actually really easy to learn and play mechanically. Food Chain Magnate is very heavy on strategy and making a mistake can cost you the game, but that is part of the fun of learning a game and makes you want to play more. Games take around 3 to 4 hours, so this is your main event for the game night. This is a good example of not judging a game by it's components. The components may be plain and simple but the strategy and fun are hardcore. If you love power grid, I would highly recommend this game to you. I had a lot of fun managing everything. While there is no direct combat, Food Chain Magnate has a lot of player interaction. You will be fighting for milestones and trying to get people to buy your food. You have to be flexible with your strategy because you have to work around and take advantage of what other players are doing. I am still exploring ways to play this game and see many game plays in my future. Economic games typically are mediocre to me, but with all the different choices and challenges have hooked me. I love Food Chain Magnate and recommend this anyone who enjoys the hobby and wants a deep strategy game with no dice. Is this for everyone? Players who prefer a co-operative or war game type will not enjoy this game. Also if for some reason reason you need flashy components then this is not for you. If you want a very meaty and deep game, then you will be very happy with Food Chain Magnate. This is staying in my collection and could end up in my top 10 games of all time. Please do yourself a favor and do not worry about the difficulty and just give it a try.
+ Deep Strategy
+ Easy to learn and play mechanically
+ Lots of different paths to victory
+ Variable map and game length
- Clip art and very plain map
- Can seem intimidating at first
- Not for those who do not enjoy Euro Style games
- Game is on the higher end of pricing