Published by: Portal Games
# of Players: 2
Mayday Card Sleeve Size: Magnum Gold (80x120mm) 18 cards
Tides of Time does not have many components, but the ones they do have are well done. The art on the cards are beautiful and could easily be nice wall art in any house. Tides of Time also comes with a scoring pad and a pencil. The scoring pad comes with a large amount of scoring sheets. You will be able to play for many years before running out of sheets. The rulebook is one page front and back. Rules are clear and easy to understand. If you are more of a visual learner than reading, Portal has provided QR codes that will take you to videos on how to play. This is a very nice feature and hope more companies do this.
The goal of Tides of Time is to have the most victory points after 3 rounds. You will start each round with 5 cards and will play one card and then switch hands with the other player. You will keep doing this till all cards have been played. You then will total up victory points from the round and then choose one card to keep down in front of you for the remainder of the game and one card to remove from the rest of the game. After that you will have a remaining hand of 3 cards from the previous round and will add 2 new cards from the draw pile. You will repeat everything from the first round and will do so till the end of the third round. After 3 rounds you total up all the victory points and the person with the most points is the winner. The way you get victory points is determined by the text on the top right corner of the cards. The majority of the cards have text that is criteria for how to get the listed VP. Most of the ways to get VP is by collecting sets or most of a certain icon. This icon is located in the upper left hand corner of most cards. There are a few cards that do not have an icon but the text provides a very beneficial power like you will all ties. Games usually last around 20 minutes. If you end up with a tie score at the end, you are recommended to play another game to figure out the winner. I like the idea that if it is a tie, the person with the you win all ties card wins the game. Either way this is quick game to learn and play and can be played almost anywhere.
Tides of Time is the definitive gateway game for card drafting and set collection mechanics. I will always use this game to teach new ones to learn those mechanics. For those who have played these type of games, you will still enjoy Tides of Time as a quick 2 player game that for such a short game play time has some deep decisions into which card to play. Tides of Time takes a very small footprint in terms of space needed to play and to store making it a great game to take on a plane or on vacation. The one issue I had was with how small the printing was for writing on the cards. At times you will need to pick up cards to read them instead of just being able to see them on the table. I understand that they wanted the art to stand out, but the text could have been a bit clearer and bigger. Besides that this is a very fun game that I have enjoyed playing with people of all ages. Everyone I have played with enjoys this game and comment on how much they like the art. In fact my mother wants to steal my copy for herself. I would recommend this game to anyone as it fits in nicely as quick filler game and an excellent teaching game for drafting and set collecting mechanics. Kristian Curla did a great job making this game and I hope to see more cards come out to add more to the game.
+ Awesome Art on cards that could be wall art
+Best way to introduce new ones to card drafting and set collection mechanics
+Quick gameplay with small footprint
+ Easy to play on a plane or a restaurant waiting for your food
- if you do not like 2 player only games
- could use more cards to add more variety
- may start feeling the same after a lot of game plays